--the simplest possible unit script would contain only the Create () and Killed function
local body = piece "body"

function script.Create()
	
end

function script.StartMoving ()
	Move (body, y_axis, 15, 30)
end

function script.StopMoving ()
	Move (body, y_axis, 15, 10)
end


function script.QueryWeapon1() 
end

function script.AimWeapon1( heading, pitch )	
	return true
end

function script.FireWeapon1()	
	
end
